A Hi-Res Look At The User Interfaces of Star Wars: The Last Jedi

With the theatrical release of Rian Johnson’s Star Wars: The Last Jedi winding down, WIRED have provided us with a few new Hi-Res photos of the movie’s gorgeous user interfaces. The shots give us a fascinating look at one of the more underappreciated aspects of the Star Wars universe-building. Check out these beautiful high resolution images after the jump.

 

Once again the visual effects team over at BLIND LTD was back at it again designing more background on-screen interfaces for Star Wars: The Last Jedi. The team of artists have recently designed user interfaces for Star Wars: The Force Awakens, Rogue One: A Star Wars Story and other major blockbuster films. These displays exists to support the story and provide a graphical complement to the movie’s action and dialogue.

 

Below, you’ll get a look at user interfaces from Poe Dameron’s X-Wing, Leia’s recovery room, Kylo Ren’s shuttle, the Dreadnaught, Snoke’s ship and several other scenes in the film.

 

 

 

May the Force be with you….

 

 

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18 thoughts on “A Hi-Res Look At The User Interfaces of Star Wars: The Last Jedi

  • February 25, 2018 at 9:04 pm
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    UI artist. Vital to almost every game, movie or app… But usually they they don’t get any credit for their work at all. If digital art was a band, they’d be the bass players. So thanks SWNN for this article 🙂

    • February 26, 2018 at 9:08 am
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      But what if they were bass players like Steve Harris or Geddy Lee? They’d blow your mind, and your brain, and your head….

      If you’re too young to know who those guys are, Google is your friend. Or ask your parents…

      • February 26, 2018 at 4:35 pm
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        Steve Harris is a good example. If you asked people to name one of the band members of Iron Maiden they’d say Bruce Dickinson even though Steve has been with the band longer than Bruce and does most of the songwriting. But that’s the terrible curse of the bassplayer. No matter how famous your band is, the leadsinger will always be more famous than you and the guitarist gets more soli. Only if you’re lucky you can share the groupies with the drummer. It’s a sad, sad life :/

  • February 25, 2018 at 9:18 pm
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    Yes, it’s a beautiful mix of old school and newer modern design. Looks great. It’s the design and attention to detail which I love about Star Wars the most. Whether it be a star ship or all the way to a display console.

  • February 25, 2018 at 10:32 pm
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    These are amazing. There are only two of them in the Wired article, however. Where did you guys get the rest of the hi-res images? The Blind site has a ton more but they’re all lower res. These are pretty much perfect desktop fodder I mean I’m, uhm…asking for a friend.

    • February 26, 2018 at 9:04 am
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      Oh WhackyBantha. You are…a wacky……bantha…..

  • February 26, 2018 at 4:58 am
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    Best movie of the saga, together with Return of Jedi and Revege of the Sith

  • February 26, 2018 at 5:00 am
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    Just seeing that first picture give the chills, loved this movie so much.Hope DIsney never stops making SW movies

  • February 26, 2018 at 7:00 am
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    Thank you for the article! As a UI Designer at one of the major German car brands myself I feel forgotten more than less often, so it makes me happy to see articles like that floating around and bringing attention to one of the more detail oriented design disciplinies 🙂

    • February 26, 2018 at 9:13 am
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      I have to ask, why do you feel forgotten? In the digital age we live in, I’m sure people are interfacing with your work constantly and are very happy with the connectivity you help provide. I’m not trying to be snarky or sarcastic, just genuinely curious. What do you feel your work is overshadowed by?

      • February 26, 2018 at 9:35 am
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        Well, I can only speak for the automotive industry. 90% of people tend to judge a car by its exterior design, which is ironic because you are spending 99% of your time inside the car.
        Ergo, that should be your main focus. If the interior doesn’t work or looks bad, your enjoyment of the vehicle will be greatly reduced, no matter how nice it looks on the exterior. And the User Interface is basically the main part which determines how well you can use your car because that’s where all the controls are. Especially now, where every new car features displays and touch screens. The has become the most important thing determining your experience with the car.

        So, because of people still judging their car by the exterior look, automotive design departments are putting most of their resources into the exterior design + any car ad you see, shows the car from the outside. There is almost no marketing money spent for the interior (not mentioning the UI). So that’s why I tend to feel quite forgotten. It#s changing, but very very slowly…

        • February 26, 2018 at 3:12 pm
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          I love my Audi, and Audi interiors are the best in the world. Nice to know a fellow Star Wars fan contributes to that!

          • February 26, 2018 at 3:20 pm
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            thanks! Doing my best 😉

    • February 26, 2018 at 3:16 pm
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      The irony is that, for a UI to be great, the user must not notice it.
      I’m saying that from a game development perspective.

      • February 26, 2018 at 8:42 pm
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        No personal jab here, but Game UI is notoriously bad.

    • February 26, 2018 at 8:43 pm
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      Yes as a UI/UX designer myself, I am in the sam boat as you. Completely overlooked, but I appreciate when I see it in the customers hands. This was a great article, love the design.

      How did you get involved in the car industry. I think that would be a great step for me in the future…

      • February 26, 2018 at 10:37 pm
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        Honestly, just apply. That’s what I did. I didn’t have a single automotive project in my portfolio. I’m not a at guy either. Frankly, I wasn’t even a UI designer. I graduated in Industrial Design designing mainly consumer electronics equipped with displays which I designed some UI for as part of the product experience.
        UX on the other hand can be a part of any product. It’s not limited to UI only. So make sure you know what you are talking about whenever mentioning User Experience.

        Also, the reason why you don’t necessarily have to have experience in the automotive industry as a UI or UX designer to get hired, is because typical automotive majors taught at schools like Pforzheim, CCS or Art College don’t teach you anything about interface and/or user experience. So unfortunately or, should I say luckily, car companies don’t have a choice and have to hire out of the box.

        So just go for it! 🙂

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