One of the Biggest Moments in Rogue One: A Star Wars Story Was Barely Scripted - Star Wars News Net
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One of the Biggest Moments in Rogue One: A Star Wars Story Was Barely Scripted

A new era of Star Wars began last December as Rogue One, the first Star Wars spin-off film, opened in theaters across the galaxy. The film was designed to set the standard for many more to come, and prove that Disney and Lucasfilm can tell stories with great originality. Today we have new details about how one of the film’s biggest and most original elements in the production process wasn’t fully realized from the get-go. Read on for more details….



Yet another article dedicated to the Rogue One: A Star Wars Story home video release is here. This time Lucas Siegel of SyFy Wire caught up with executive producer and visual effects supervisor John Knoll, who also has a story credit on Rogue One. He revealed that the Battle of Scarif’s biggest moment and climax that included the most spectacular destruction of two Star Destroyers wasn’t entirely scripted.


Because of its busy and grueling production schedule, Knoll told SyFy Wire that, “the space battle, which was largely a virtual thing and done in post, was kind of left until the end. Editorial was so busy with it that they finally said, ‘You guys need to figure this out, we don’t have time!'”



The writing team from ILM only had a brief outline of the climactic sequence for its epic Battle of Scarif:


“The first beat is about the fleet arriving and the first wave of X-wings that peel off to go through the shield gate,” Knoll said. “Then it’s a lot of what needs to happen in each beat, and left a lot of what shots those beats are going to turn into up to us to figure out! In fact, one of the story beats was: ‘and then the Rebels take out two Star Destroyers in an interesting way.’ (laughs) And then they left that up to us to figure out how we’d do that in a way that was interesting and different.”



One thing that John and his team were interested in was exploring new and interesting viewpoints on specific action sequences. Knoll suggested using existing Old Republic-era games and comic material. That’s where his idea of using the Hammerhead Corvette in the productions climatic finale came from:


“Yeah! That was something I came up with, this idea of pushing one Destroyer into another, using a ship as essentially a tugboat. That was really great fun. It was up to us how we clearly and efficiently tell those moments, and at the same time include things that are exciting and satisfying and something you haven’t seen before,” he said. “Blowing something up by hitting the weak spot and making the reactor blow up has just been done so many times, even outside of Star Wars, that I really didn’t want to do that. I love this idea of making it all about the mechanical damage,” Knoll said.



So how does Rogue One’s finale match up with the rest of Star Wars? Discuss it below!


Rogue One: A Star Wars Story hits Blu-ray, 3D Blu-ray, and DVD today.



May the force be with you.