John Knoll Sits Down For A Q&A With The Hollywood Reporter

At a Q&A session with THR following an Oscar nomination luncheon this week — John Knoll shared his story about his involvement in the production of ‘Rogue One: A Star Wars Story‘. Read on for more details.

 

After passing the coveted one billion dollar take at the worldwide box office, Disney and Lucasfilm has another big hit on their hands with Rogue One: A Star Wars Story. While we previously brought you several conversations with visual effects supervisor and chief creative officer (CCO) at Industrial Light & Magic (ILM), John Knoll and his special effects team, The Hollywood Reporter recently sat down for a one on one Q&A session, touching on everything from the fan favorite K-2SO droid to the incredible epic battle above Scarif.

 

Highlights from the Q&A include an overview of some of the challenges the VFX team ran into making Rogue One, more secrets about what went into bringing back Grand Moff Tarkin and young Carrie Fisher, if John Knoll himself, plans to direct a feature film someday, and the visual effects ideas that didn’t make it into the film including an Evacuation of Dantooine sequence.

“something that was a budget casualty, kinda early on” “The First time we see the Rebel base (in the film) we’re on Dantooine, and we have to evacuate Dantooine as a part of the story.” John Knoll said.

 

 

You can watch the complete Q&A session below.

 

 

 

May the force be with you!

 

 

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9 thoughts on “John Knoll Sits Down For A Q&A With The Hollywood Reporter

  • February 8, 2017 at 5:31 am
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    dang, id love to see that sequence. However, It would only really make sense if it was during a flashback sequence. The imperials report to tarkin that the dantooine base has been abandoned for “some time” with emphasis implying that its too old to have been a recently evacuated base given how close rogue one is to ANH.

    • February 8, 2017 at 7:03 am
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      Yeah and why would they abandon it because the Empire hadn’t found out about it yet.

      • February 8, 2017 at 7:32 am
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        I don’t remember exactly why, but I believe it was explained in Lost Stars by Clauida Gray

  • February 8, 2017 at 9:52 am
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    can someone post the video on youtube for international users. Thanks.

  • February 8, 2017 at 11:20 am
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    I’d like to see what Disney’s version of Dantooine was. In the old EU, I never really cared for it at all. It was kind of a prarie (sp?) Midwestern looking planet that wasn’t nearly as remote as Yavin’s treacherous jungles or Hoth’s frozen wasteland for them to hide out in. Another problem I had with D’Qar and it’s Hobbit dwellings.

    • February 8, 2017 at 2:53 pm
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      You mean Lucasfilm’s. Disney doesn’t micromanage and say you must do the planet like this.

    • February 8, 2017 at 3:24 pm
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      The remoteness of Dantooine came from his location in space, not the landscape.

    • February 8, 2017 at 11:37 pm
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      My sense it will be like Legends Dantooine. I feel like when LFL can honor Legends they do. And why make effort to make a new planet when you can just recycle the old.. must easier. Also, Dave is into honoring EU (see Thrawn) so it probably will be the same. Even if it, to me, looks just like Lothal.

  • February 9, 2017 at 12:35 am
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    Is John Knoll slowly turning in George Lucas?

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