Kabam, the makers of the upcoming Star Wars: Uprising mobile game are at PAX Prime in Seattle this weekend, where they are organizing a series of events and giveaways focused around the much anticipated game. The Kabam booth will feature photo opportunities and a chance to speak with game developers. StarWars7News got a chance to speak exclusively with Kabam’s Creative Director Daniel Erickson before the event. Check out our full interview after the jump…
Star Wars: Uprising is an upcoming mobile RPG game, set in the period between Return of the Jedi and The Force Awakens. This will be our first canon peek at the galaxy following the Battle of Endor.
StarWars7News spoke with Kabam’s Creative Director Daniel Erickson, trying to find out more about the game and its place in the new Star Wars canon.
StarWars7News: What sort of game engine is the game running on? You mentioned this is like a “mobile-Diablo”, so what have you drawn from those games? What other games have had some elements make it into the game?
Daniel Erickson: We’re running on Unity. They literally have an office downstairs from ours so it makes any tech issues quick to address! We definitely have elements of action RPGs, primarily in how we approach combat and loot collection. Everything is fast and real-time. Unsurprisingly, the classic Knights of the Old Republic was also a big influence on us when it comes to how to make an RPG feel Star Wars and too many other games to name for little bits and pieces.
DE: You can definitely customize your character with different species, gender, looks, etc. You can fully customize Ability loadouts for each Mission from all of the ones you’ve collected. Same with weapons and armor. We group them into sets to easily switch them in and out. Vanity sets are in the mix as well so you can keep a specific look if you really enjoy it.
SW7N: We have Deathstick, Riley, Commander Bragh and GovernorAdelhard. Tell us a little about each of them, such as what their motives at the start of the game, personality, importance, etc. are in the game. Is the man in the center of the game poster part of the Rebellion. The main website has under “Factions” a man looking very similar under the Rebellion.
DE: Short versions!
–Riley is your sister, which is our art and engineering teams’ least favorite feature because that means she has to change with whatever you make your character! Riley is older and a bit more hardcore in the criminal life than you are when the game begins but a busted cybernetic support on her leg keeps her out of the action.
–Commander Bragh is the head of the Purge Troopers, Adelhard’s personal enforcers. They are sent in to completely eliminate anyone spreading rumors of the Emperor’s death or suspected of having treasonous leanings.
–Adelhard is a former Imperial officer who came up through the ranks. He’s a true believer, a lover of Emperor and Empire and ruthless when it comes to protecting the Empire from what he sees as chaos.
-In the center is Tam Bastion, head of the few members of the Rebel Alliance still in the Anoat Sector after the Battle of Hoth. He’s trying to hold his own with no support from outside and mostly green recruits from the local worlds.
SW7N: Without telling us the story between ROTJ and TFA, how will the game work with the Aftermath Book Trilogy and other supposed works? Is there a chance what happens in Uprising will affect the literary and comic worlds of Star Wars?
DE: Absolutely. We work closely with the central story team at Lucasfilm that is carefully coordinating all of the products. Expect to see Uprising touch other pieces of the Star Wars universe and those pieces impact Uprising as well.
SW7N: Any tie-ins to comics, novels, TV shows?
DE: Nothing we can talk about yet!
SW7N: How soon does this game take place after the end of Return Of The Jedi – weeks, months, or years? Does the celebration at Cloud City that is seen in the Special Edition of the film tie into the storyline, given that the Empire officially denies that they suffered a crippling defeat at Endor?
DE: Although we keep it a little vague it’s clearly in the months time frame. The celebration at Cloud City was when the Imperial garrison was pulled back by Governor Adelhard and though there was a brief rumor the Emperor himself had been killed, that was quickly denied and suppressed.
SW7N: Were there any Legends (not part of the new official canon) works in particular that you looked at for inspiration for the game? Can we expect any canonization of certain Legends characters, planets, ships, species, and other such concepts?
DE: Definitely. Much of the Legends stuff is beloved to both ourselves and the Lucasfilm team so we’ve carefully weaved back in strings that make sense. As well as just some ridiculously cool things we re-purposed. Who doesn’t want to fight a Hutt security droid on an ancient Hutt world?
SW7N: The Dark Troopers from Dark Forces have been canonized given that they appear in last year’s Commander game, whereas the Purge Troopers were created for the non-canon game, The Force Unleashed, and are now appearing in this game. Is there a link between the two in the canon continuity like there was for Legends?
DE: There is not. We loved the name and kept it alive but they are an entirely different group who are now canon.
SW7N: Should we expect any appearances from existing characters in the Star Wars saga?
DE: Yes but that’s literally all we can say.
DE: Oh look, is that a wampa? Gotta go!
SW7N: If you were having a casual conversation with a Star Wars fan, how would you sell this game to them?
DE: It’s a love letter to Star Wars with an original story by Alex Freed, a fantastic Star Wars author, that will last you hundreds of hours. Plus it’s free!
Special thanks to Mr. Erickson and the Kabam team for the great opportunity! The game will be fully released in September 2015 for iOS and Android. For more information on the game go to playstarwarsuprising.com