Star Wars Battlefront: Producer Trailer & Debunking Misconceptions.

Battlefront PanelA new video about Battlefront, complete with producer commentary, has hit the internet. Make the jump to take a look at this video, and read further to see how a recent Game Informer article dispels a few unpleasant myths about the game.

 

StarWarsHQ.com hosted the interview; the actual statement from a DICE employee begins at about a minute in.

 

 

 

The video reveals that PC gamers will get a technological exclusive: Dolby Atmos, which creates a 360° bubble of sound for a completely immersive experience. The feature is only available for the PC version because the technology for it does not yet exist on a home console. Battlefront will be the first game to launch with this technology. To create a fully-authentic feeling for the game, DICE employees took photos of key Star Wars objects and locations in order to properly capture them in-engine.

 

 

battleofjakku

 

Aside from that, a recent Game Informer article was posted regarding the features of the game. While there has been some controversy surrounding the absence of certain features (such as battles in space and content from the Prequel Trilogy era) that are justified concerns, there have been some complaints about the game that aren’t completely accurate. I will take note of some of these misconceptions and explain how the article and the video above clear up many of these complaints.

 

  • MYTH: There will be no single-player aspect to the game; all gameplay is online multiplayer only.
    FACT: While multiplayer is the focus of the game, “Battlefront Missions” allow the player to partake in a single-player campaign of sorts (which can also be played in multiplayer). Furthermore, the existence of a splitscreen mode for co-operative and competitive play confirms that local gameplay is an option, and that there will be CPU units in some capacity, accommodating for those without internet connections to their systems. There’s also an optional partner system for local multiplayer.
  • MYTH: The game will only have 8 maps from 4 planets at launch.
    FACT: So far, there are only 4 planets (Tatooine, Hoth, Endor, and Sullust) confirmed to be available at launch, and it has been confirmed that there will be at least 2 maps (of varying sizes) for each planet – 5 of which were shown in the trailer. However, the key word here is “at least” – there is room for each planet to have more than 2 maps, and DICE has confirmed that there will be more than 8 maps at launch. DICE has also implied in other articles that other planets will be present at this time, and the description for the tie-in novel (Twilight Company) suggests that 2 more planets (Coyerti and Haidoral Prime) may appear in the game as a part of the package (which would bring at least 4 additional maps to the game).
  • MYTH: All vehicles are on-rails, with limited player control.
    FACT: The only vehicle that moves in an on-rails fashion is the AT-AT; everything else (starfighters included) can be controlled completely freely.
  • MYTH: The Jakku maps are either paid DLC or an exclusive pre-order bonus.
    FACT: The Battle Of Jakku is a free download for all players. However, players who pre-order the game will be able to access the map a week before it is made available for everybody. All other DLC will presumably need to be bought, but DICE has insisted that this bonus content is going to be made up of content that was not intended to be included for the initial release of the title (meaning that the game – which has been in development for around two and a half years so far – will be complete by the time it is published).
  • MYTH: There will not be any space battles or even dogfights.
    FACT: The only part about this that is true is that there won’t be space battles. But aside from the trailer disproving this point in the canyon chase on Tatooine and the skirmish above Sullust, there is a surface-to-air element of combat that is present – it’s just done in the atmosphere instead of above the planet itself. Furthermore, you can see TIE fighters fly out of a Star Destroyer to face the Rebel fleet on Sullust (along with the Millennium Falcon), and a Star Destroyer crashes on the surface of Tattooine in one scene, indicating that Star Destroyers (and possibly some kind of large Rebel transport) will come into play here. From the looks of things, it looks like all the action of a space battle will still remain present – except for the aspect of being in space itself.
  • MYTH: No destructible environments will be present.
    FACT: As I’ve mentioned, you can see a Star Destroyer crash into Tatooine’s surface (which is pretty destructive, if I do say so myself). The only thing DICE has said on this subject is that destructible objects in the game won’t be as extensive as the destructible environments in their Battlefield series.

 

 

Star Wars Battlefront hits shelves November 17, 2015. Stay tuned to this site for more information on the game (and other Star Wars news) breaks.

 

+ posts

Grant has been a fan of Star Wars for as long as he can remember, having seen every movie on the big screen. When he’s not hard at work with his college studies, he keeps himself busy by reporting on all kinds of Star Wars news for SWNN and general movie news on the sister site, Movie News Net. He served as a frequent commentator on SWNN’s The Resistance Broadcast.

Grant Davis (Pomojema)

Grant has been a fan of Star Wars for as long as he can remember, having seen every movie on the big screen. When he’s not hard at work with his college studies, he keeps himself busy by reporting on all kinds of Star Wars news for SWNN and general movie news on the sister site, Movie News Net. He served as a frequent commentator on SWNN’s The Resistance Broadcast.

81 thoughts on “Star Wars Battlefront: Producer Trailer & Debunking Misconceptions.

  • April 27, 2015 at 3:48 am
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    Cool. I’m glad that there is no Clone Wars aspect to the game. Space battles would have been a cool addition if they were made more interesting than BF2.

    • April 27, 2015 at 9:14 am
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      Why does removing half the content of a game make you happy?

    • April 27, 2015 at 11:47 am
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      Where’s the logic in what that? More than half the content is gone fore multiplayer.

    • April 27, 2015 at 1:25 pm
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      They do have Space Battles. Like you said they needed to be more interesting than BF2 so they decided to put it into the atmosphere!

  • April 27, 2015 at 3:54 am
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    Space battle does not require much of a map, or even a height map, only geometry from assets like Star Destroyers that exist already yet they leave it out?

    Which means you’ll be paying extra for DLC space battle scenarios.

  • April 27, 2015 at 3:54 am
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    Still sucks.

  • April 27, 2015 at 4:18 am
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    Half the features of the old battlefront games and a shell of the game it could have been, these “missions” aren’t even close to the awesomeness of instant action, huge disappointment, why did everything else at celebration surpass expectation but this? … EA?

    • April 27, 2015 at 4:33 am
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      What happened to the positivity I saw with Rebels video links old pal?

      • April 27, 2015 at 4:43 am
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        As I said everything else surpassed expectations, rebels s2 trailer, TFA teaser, and the battlefront series is my all time favorite game series, but if they completley change what makes it battlefront, don’t call it battlefront

        • April 27, 2015 at 4:54 am
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          Its a reboot man, get used to it

          • April 27, 2015 at 4:58 am
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            reboots follow the theme of what came before. this completely deviates from what made the battlefront series battlefront.

            No
            -Space
            -Clone Wars
            -Instant Action
            -Galactic Conquest

            I wanted to blow a hold in the wall of a capitol ship and get sucked into space but noooo, we cant even have destructible environments, let alone space to ground, even one map with that would satisfy..

            so many other grievances I could go on forever. At least we have two other unannounced games in development.

          • April 27, 2015 at 5:06 am
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            But you’re still playing as Star Wars characters on Star Wars planets with Star Wars vehicles in Star Wars battles? Hmmm…

          • April 27, 2015 at 5:09 am
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            I can do that with Galactic battlegrounds, or the force unleashed. your point?

          • April 27, 2015 at 5:13 am
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            Interesting point, but they aren’t shooters. Idk, if Battlefront is seriously your “favorite game franchise of all time”, one would assume you’d be a bit more optimistic. Or at the very least, I wish you would be. This game is still going to blow your socks off. Just wait.

          • April 27, 2015 at 5:32 am
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            Maybe his disappointment is a reflection of how high his initial optimism was.

          • April 27, 2015 at 5:35 am
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            Yea, I guess I expected too much..

          • April 27, 2015 at 11:52 am
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            New Hope.. I agree 100%, everyone making excuses for this “reboot” just don’t get it.

          • April 27, 2015 at 10:08 pm
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            Well think about this. Why do you want the clone wars? So you can have different classes… Or weapons or something? If they put all there effort into rebel vs empire then you will get more variety in that mode than a half baked clone wars mode. As for space battles from what I have seen there will be maps with in atmosphere star destroyers attacking rebel ground fortifications and vice versa. Imagine a ground battle beneath a sky battle beneath a star destroyer which is the enemy spawn point. Then imagin destroying that star destroyer in real time sounds like battle Front to me

  • April 27, 2015 at 4:23 am
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    If it is the same as space battles except in the atmosphere, then I’m definitely relieved. And the Battlefront Missions sounds interesting.

    • April 27, 2015 at 9:16 am
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      Personally trying to squeeze in capital ships and dogfights as well as a ground battle within the atmosphere sounds like it’s limiting the scale too much, but I dunno, I’ll wait and see how it goes. Certainly not pre-ordering, though.

      • April 27, 2015 at 9:27 am
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        You’re still going to buy it though so it doesn’t matter.

        • April 27, 2015 at 4:37 pm
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          I’ll buy it used so it wont directly support them if the game doesn’t win me back by release

  • April 27, 2015 at 4:34 am
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    I think DICE was trying to build up the hype for the game by not revealing all the details, but the backlash now makes it seem as if Battlefront will suck. I would like to see PT brought in as DLC, that’s a must. I guess time will tell 😛

    • April 27, 2015 at 5:25 am
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      I think they’ll add some PT-era content as DLC (in terms of playable planets and stuff like that), but I think they’re going to wait to put out a full PT experience (along with a full ST experience) in the sequel that we know is inevitably going to happen (2018 or 2019 is my guess for when it could come out). I think that DICE is focused on laying out the groundwork first before expanding their horizons, and that’s what this game is meant to do.

      • April 27, 2015 at 5:43 am
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        I doubt we’ll get Prequel Trilogy in this game.They’d have to build all the environments and armor and prequel characters with the same care they made all the Original Trilogy stuff already.

        I am betting they’ll make a PT game in a few years, and then in a few more years they’ll combine those two into one.

        • April 27, 2015 at 5:48 am
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          Maybe a $40 prequel trilogy expansion in winter 2016? You made a great point, but for some reason, I have a feeling they are gonna take way less time on the PT material. Maybe the space battles would fit the $40 dlc model better.

        • April 27, 2015 at 6:07 am
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          Which is why I was saying that making maps from the PT is something manageable – or at least porting a few maps from the previous games over to the new game, which is something DICE has done with some of their earlier Battlefield titles. It wouldn’t be as time-consuming to add a few new maps than it would be to code new weapons and characters.

          • April 28, 2015 at 7:31 pm
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            I think the DLC packages will be somthing as such (no specific order intended):

            – Prequel era scenarios similar to the main games OT battles.

            – The time surrounding the OT (pre & post OT) scenarios similar to the main games OT battles but using Rebels and other official cannon sources.

            – Space Battles, across all era’s probably similar to SW:BF2 but different mixes of capital ships per map/era. Kind of the way they did the air add-on for Battlefield 4.

            – Galactic conquest mode both local and large scale online with in game rewards and such based on local/clan/regional/standings and battle results.

        • April 27, 2015 at 8:10 pm
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          Yeah, the next gen dream is a game with Prequel, classic, and sequel campaigns and being able to transition from space to land battles without a loading screen. It would be challenging, but now that they have a lot of the OT models, they could make the PT models for the next game. I am fine with re-using game elements

  • April 27, 2015 at 4:37 am
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    Expectations is what has ruined this product for a lot of people. If you can look at this game objectively, it sounds f*cking awesome. This a reboot of the franchise btw, not a sequel. I know it sucks, but by the time Battlefront 2 comes around, space battles will surely be a thing. However, I’d put my money on prequel maps and characters being added to this first game as DLC down the line. If not, expect droid vs clones in the sequel. At least we’re finally getting another Battlefront game, its not a big deal.

    • April 27, 2015 at 5:33 am
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      As someone who has never played a SW Battlefront game, I can confirm that this game sounds objectively awesome.

    • April 27, 2015 at 9:20 am
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      Can someone tell me why it’s so cool to withhold HALF the content of a game and selling it separately? Seriously, why is everyone letting this fly? It was an issue with Destiny and Titanfall, and it’s an issue here.

      • April 27, 2015 at 9:58 am
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        I’d rather not be reminded of the prequels.
        So there is that.

        • April 27, 2015 at 10:27 am
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          You, its fans like you Dice thinks of when they made this game. Good for you.

      • April 27, 2015 at 5:58 pm
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        It’s just the new corporate model for games now. Better get used to it. All games are going in this direction.

        • April 27, 2015 at 6:18 pm
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          ……or fight the system until it breaks!
          Don’t let your voice drown. Dont let unbiased choices dictate your life…

    • May 4, 2015 at 12:19 am
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      I’m so sick of this argument. Why does something being a reboot excuse its severe lack of content, especially when compared to its kin from not only its franchise, but its genre?
      It’s also been TEN YEARS. Technology, design theory, and the market have all grown a LOT since the last game. It makes no sense to see half a game compared to the other one, sequel or not.

  • April 27, 2015 at 6:19 am
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    Hey space battles or no this looks like an awesome game.

  • April 27, 2015 at 10:11 am
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    I agree that there is too much bullshit out there but sadly this article is no exception.

    The Sullust TIE scene is out of a TIE factory not a Star Destroyer so all that rampant speculation baseless.

    There is nothing to indicate that the SD crashing is any more than window dressing. I’d love to be wrong but you don’t fight misinformation with more dodgey information.

  • April 27, 2015 at 11:28 am
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    I find it very difficult to spend money, even though I have it. It will require an absolute monumental effort on my behalf just to move only fingers to key in my bank account number to purchase this game. And clicking confirm will be in itself like climbing mount Everest. You could say its a level of cheap skate/stingy that requires therapy. Something that worries me also, I have quite a large nose. Never traced my ancestry back to see if.

    To summarize my grand scale of cheap skateness will make it very difficult if not impossible for me to purchase this game. Even though it interests me.

    My only salvation lies in a crack should it ever come.

    • April 27, 2015 at 4:08 pm
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      k

  • April 27, 2015 at 11:50 am
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    Oh come on SW7N, I love reading news on your website but this article is garbage.

    1/ There never was a rumor of no single player at all. People are raging about the absence of a CAMPAIGN, which seems legitimate seeing as the 2005 ancestor of this game had one.

    2/ There also was no rumor about absence of dogfights. People were angry about the absence of SPACE BATTLES, which once again is understandable since it was done ten years ago.

    3/ Believing the Star Destroyer crashing in the background represents actual gameplay is just naïve.

    4/ The trailer uses the game engine, but does not represent actual gameplay. Thus nothing we saw in the trailer can be taken for granted. Anything could still potentially be fluff.

    I love Star Wars as much as anyone, and am hyped out of my wits for all the movies to come, but don’t let love for a franchise blind you to the fact that a game is looking sketchy. That’s exactly what the bastards at EA are counting on.

    • April 28, 2015 at 12:19 am
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      Agreed. This article had to invent points for the sake of argument.

  • April 27, 2015 at 12:18 pm
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    Disappointed. What a wasted opportunity to create something awesome. NO THANKS I’ll save my cash.

  • April 27, 2015 at 1:21 pm
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    Kamino & genosis maps were so intense…
    I hoped for bespin, death star too. Of course I prefer less but better quality. The work seems wonderful but it seems not enough planets. I’m concerned about “the solo missions”. It’s such a shame not to use all the jedis !!! luke, Doku, obi wan, windu… I’ve got a bad feeling about this dude

  • April 27, 2015 at 2:23 pm
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    There is no point to put bots campaign oi this game. It’s booring, it’s old, and people won’t buy this game for it’s bots campgain. They’ll buy it for it’s Multiplayer, just like any other Battlefield game.

    And if you’ve played Enemy Terretory (that old Wolfenstine Multiplayer) you’ll understand exactly what DICE aims for – Not just old Conquest/CTF/Rush modes, but maps based on objectives. Escort the AT-AT, Blow up the shield generator, destroy the Tie fighter factory, etc.

    Looks promising.

    • April 27, 2015 at 3:10 pm
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      Yes, yes, yes. But fans wont buy it.

    • April 28, 2015 at 6:36 pm
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      Um, I’d buy it for a bots mode. I don’t care if there is a campaign mode or not, but a bot/instant action mode I would without question purchase. To say it’s old is ridiculous and biased to no end. Not everyone wants to purchase a multiplayer only shooter that will be obsolete within a year. Instant action modes never die.

  • April 27, 2015 at 3:08 pm
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    Could Coyerti and Haidoral Prime be Planets from TFA?

  • April 27, 2015 at 3:55 pm
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    There’s a lot of negativity on here, which is a shame as we are being overly critical of what we know so far, of something that I believe/hope we will love so much!

    I personally am very excited for this new franchise of Battlefront.

    What we have to remember is that this game is a reboot/remake based on the original. This is not a battlefront 3 so it does not HAVE to include any of the features from Battlefront 2 as a follow on. But we are getting a lot, many heroes (not simply Vader and Fett), 3rd person and classic star wars plus a lot more new content.

    This is a whole new experience and the amount of work that would be needed to include everything that everyone wants would mean that we would not be getting the game for another year or two if viable and included.

    I’d much rather this game be beautiful, with new and interesting modes and idea’s while remaining fun to play, which can then be added to later via sequels or DLC. I can see the pain in DLC pricing but you don’t have to buy the DLC if you don’t like the base game. I like to buy DLC if I like/enjoy a game as it supports the developer of the games and films, as well as confirming interest. More or less ensuring demand for future titles and products to become available.

    It doesn’t need space yet, wait and see what the in atmosphere experience is like before saying the game is trash without it, it may just blow our minds (it looks like it will).

    It doesn’t need a campaign, BF2’s campaign was poor by a traditional campaign single player experience standard and in this one we are getting objective based missions that we can play and explore offline and online, which is more or less the same without the cut scene’s. The original campaign was simply the different maps, lined up with a few gameplay video’s and narration, I admit it was a nice touch but felt like something thrown together pretty quickly. Also it was a right pain in the @ss. All the enemy bots could cap control points but only your character could cap them on your team. Trying to play as cover for your own team while your bots were all over the flag/CP’s did nothing except earn you a quick loss as soon as an enemy bot entered the cap radius as your own team couldn’t even contest the space. Seriously you could have 5 of your own bots on a CP and one enemy and the enemy would cap it.

    All the vehicles are fully controllable except the AT-AT. All I have to say about that is thank goodness. I did enjoy driving an AT-AT in the oldies but usually the battle could be over before you were able to bring your guns to bare on the hoth hangar (if you even made it that far as everyone focus fires the AT-AT when a player jumps in and takes it out pretty quickly). Plus they were very slow and not very maneuverable (as expected).
    Plus if you get a troll jump in one in the new game they could completely ruin a game and no offence to n00bs of the game, but if the AT-AT is an objective and you get someone who knows nothing about the game managing to jump in the drivers seat, well your game is lost before you begin.
    It would be great as a rolling spawn point for Imperial/First order troops and if you can still control the guns then I think the AT-AT on rails is perfect for the game.

    Galactic conquest, what a load of pants that was, go buy (it’s pretty cheap) Star Wars Empire at War if you want that kind of game (which I have to say is a fantastic game). Adding this to BF2 felt like an afterthought!

    No prequel content, I don’t have much to say here, I was brought up with the OT and I loved it, but when I was younger I didn’t understand it and even found some parts boring (Dagobah when you are 7 and don’t understand what is happening was a challenge to stay focused!). Once I was older and knew what was going on though I loved it.
    I am not a PT hater, I enjoyed them except episode 1, which I refer to as the paradoy episode. I liked it, but certain things made me indifferent. But the PT was alright though it had glaring issues. (It’s a shame the gunguns may not now be wiped out as per the now non cannon legends information, I enjoyed them being extinct!)

    Looking at the game objectively, adding the PT content fully, for where the franchise is now, would be a step back in my opinion. We are going through the transition of OT to ST. I cannot see the issue with focusing on what is the hot topic at the moment.
    By all means they could add an expansion or add it to a sequel game later on, but the PT is not what this game is about.
    Just because an older game had something, does not make it a shoe in.

    I know a lot of us on here will continue to be unhappy with these missing or new features, but I can assure you that the creators will be listening and taking this on board and if they cannot fit it in now, I am sure they will try to pay homage in the future.

    Right now I am simply very happy to be getting a next gen Star Wars game that looks like it will redefine Star Wars battles in a way that is not an RTS or another X-Wing game (Although a new game totally devoted to space like the old X-Wing series, XW, TF, XvT and XWA would be very very welcome) but should stand alone and not be jury rigged onto something different just because a bunch of us want new space fights in the star wars universe. Save space for when it is good to go, or make a new space fighter sim like the classics of old.

    Anyway, simple opinions from me. We are all different and want different things, some will not be happy regardless of what happens which is a shame. But this feels very similar to how everyone was griping about Disney taking over and JJ making a hash of the film and all that seems to have been put to bed now.

    We all love Star Wars and we want it to be the best it can be in what ever format it is delivered to us, so can’t blame or hate on anyone for being worried or upset on things missing. I just hope that my opinion may help a few people understand this all a bit better 🙂

    Take care all and MTFBWY-A x

  • April 27, 2015 at 3:56 pm
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    Holy Sith I wrote a lot! Sorry guys, if you get through it awesome! But if I melt your eye’s well, sorry! hehe

  • April 27, 2015 at 4:01 pm
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    Split screen was already in Battlefront II. In fact, it was 4-player split screen.

    • April 27, 2015 at 5:37 pm
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      Yes, but many FPSes in recent years have skipped out on the feature in favor for online gameplay only, which is why they highlighted that specific feature.

  • April 27, 2015 at 4:34 pm
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    I’m disappointed that they aren’t releasing it on 360. I’m not going to go out and buy a $400 machine just to play this game. I don’t have a PC and I have a 360 so thank you sirs for leaving us out. I’ll continue to play antiquated games on my antiquated machine.

    • April 28, 2015 at 12:21 am
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      Should have built a PC.

  • April 27, 2015 at 5:14 pm
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    Like I’ve been saying for years. The “new” Lucasfilm and Disney want nothing to do with the Prequels.

    • April 27, 2015 at 5:50 pm
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      The numerous PT references in Rebels and the Star Wars books/comics say otherwise. If Disney wanted to ignore half of the movies that have been made because a vocal minority didn’t like them, then they would. But they haven’t. There are still fans, and where there are fans, there is money to be made there.

    • April 27, 2015 at 5:58 pm
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      I thought that too. But realised that In rebels, the prison they enter to search Luminara is the same appearing in Son of Dathomir, and in one episode they chase a convoy transporting a giant kybercrystal, first seen in utapau story reels.
      Still, I wish they’d make a novel about dooku leaving the order, and show us the events that made Obi-wan and Satine get to know each other around the time of the Phantom Menace…

  • April 27, 2015 at 5:30 pm
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    I don’t think commentators in this thread realize how much the PT is despised amongst “ordinary” people. It’s not going to be missed and I doubt there’s going to be much demand for it.

    • April 27, 2015 at 5:48 pm
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      This argument again. Oh, boy. This is a projection based on the image of a vocal minority of disappointed individuals. Many foreign markets were first introduced to the franchise through the newer movies, and the merchandise sold for the PT vastly outweighed the merchandise sold on the OT alone.

      Pretty much everyone I’ve met in real life that I’ve talked Star Wars with think that the Prequels are at least okay. And believe me, I talk a lot about Star Wars. Very few have told me that they’re outright bad, which is surprising considering how many people still act under the impression that the movies are as universally reviled as something like Malaria.

      • April 27, 2015 at 5:51 pm
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        Thanks for pointing that out.

        • April 27, 2015 at 7:10 pm
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          Minority? Most of the people I know *in real life* were turned off by TPM and often cite that as being the reason for not being excited about EP VII… not talking about Star Wars fans here.

          I remember having to drag my poor dad to see the PT films… it was like pulling teeth, he hated them.

          I also dragged a GF to see ROTS, she laughed out loud in the theater when Anakin said “You… are… so… beautiful”. I can’t watch that scene now without thinking about that… also when I went to see ROTS with a friend of mine on opening night (yeah I did see each film multiple times in theater) He laughed out loud @ the “noooooooooooooooooo!”… well, we both did. But I was in denial.

          So…a minority? Yeah… I don’t think so. AMC Jedi council & Fly casual podcasts seem to prove that the notion of the “vocal minority” being exaggerated. Just look at the amount of likes on this site every time a practical effects hater gets humiliated.

      • April 27, 2015 at 6:54 pm
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        Hmmm. That’s interesting. I wonder if there is a difference in opinion between American audiences and non American audiences about the prequels. I would think that age and gender play huge factors too. Maybe one day they will do a Gallup poll – maybe even after Episode VII.

    • April 27, 2015 at 5:54 pm
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      So we are less ordinary? What if the only people i know who are star wars elitists, live on the internet? Even the friend who told me the pt is bad, i dont see him anylonger. And i introduced him to star wars. And he introduced me to youtube.
      Something to think about.

  • April 27, 2015 at 5:54 pm
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    A question:do you think that the battlefront novel can work as sobstitution of the videogame? I mean, as we got The force unleashed books covering the videogames and pretty much make enjoy the story also to non-gamer guys like me? I feel that even if it’s star wars, I just can’t spend min. 450 $to play a single game…

  • April 27, 2015 at 6:27 pm
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    OMG!!! I’VE FOUND THE *FORCE AWAKENS REFERENCE EVERYONE WAS LOOKING FOR IN HEIR TO THE JEDI AND IT?S NOT THE DOUBLE CRYSTAL THING!!!!! Will not tell it, hint that is in chapter three, but before he takes apart the lightsaber. We get explained wht some people were concerned about with the new lightsaber, and its Heat…

  • April 27, 2015 at 7:14 pm
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    It’s really cool that this game is coming out in Atmos… I have a dolby Atmos setup in my living room… if you guys haven’t heard it then check it out.

    Also… if the force awakens comes out in dolby atmos then FIND A THEATER THAT CAN PLAY ATMOS NEAR YOU. You will not regret it, 3D sound is something you won’t want to miss. It’s hard to find Atmos theaters though… you might have to google. AMC RPX theaters usually have Atmos & will advertise that when you look up the individual theater.

  • April 27, 2015 at 7:19 pm
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    EA is in full damage control, as they have been made aware by SW fans that this is sub-par compared to BF2. They can only hope that instead of trying to sell what they have, that they will change thing to better appease the gamers. But, don’t expect EA to change anything. They are going to milk this into oblivion! Han’t anyone figured out EA by now?

  • April 27, 2015 at 8:54 pm
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    Seems like the game is being rushed out, it feels like they removed features from the last one but made better graphics.

  • April 28, 2015 at 12:48 am
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    “a Star Destroyer crashes on the surface of Tattooine in one scene”

    Is it confirmed that it is Tatooine in the trailer? The Game Informer article specifically mentions the Star Destroyer crashing on Jakku.
    “It’s known as a junkyard planet. Interesting, the first shot of Jakku in the new movie trailer has ties to the game. ‘You see that crashed Star Destroyer and want to know what happened to it,’ says DICE’s Sigurlina Ingvarsdottir, the senior producer of Star Wars: Battlefront.’The only way you find that out is by playing the DLC.'”

    • April 28, 2015 at 6:30 pm
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      I believe that DICE clarified that it crashed on Tatooine and not Jakku. I do not have a source on that, though.

      In any case, the visuals of the planet are more indicative of Tatooine (Boba Fett, the Sandcrawler, and the Tusken Raider village in the background) than Jakku.

      Just because a Star Destroyer crashes on the surface of a planet does not necessarily make that planet Jakku.

  • April 28, 2015 at 12:44 pm
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    I don’t trust EA. Their track record of greed and contempt for gamers is well documented. What we’ve seen so far about this game is spin doctoring to try and control the negative press they created about this game resulting from their poor design choices:

    1. No space battle
    2. No drivable AT-ATs
    3. No single player campaign

    Clearly the developer and publisher don’t understand the requirements that gamers have for this game franchise. This is an all too common mistake with software developers: making what you want, instead of making what your customer wants.

    Grade: FAIL

    • April 28, 2015 at 3:56 pm
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      Dice made an awesome Multiplayer games, like BF3, which indeed splited it’s content to DLCs, but it’s still was a good game.

      1 – Space battles will probably be added in a DLC.
      2 – They’r not drivable on a specific game mode, and still – it’s not a game brake since it’s only 1 unite, and u can control the others (AT-ST so far).
      3 – This is NOT Pandamic’s Battlefront 3 but Dice’s Battlefront reboot. There is really no need to put this poor bot campgain joke into a triple A 2015 game.

      The main focus on this game is it’s Multiplayer, and i’m happy they devloped it that way.

      I’ll wait for E3 gameplay to judge the game.

      • April 28, 2015 at 6:54 pm
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        “Poor bot campaign.” So, you would rather play a game with a short shelf life? Figures. Adding a bot mode would add more life to the game. I’m not talking about adding a campaign but simply bots for those of us that don’t play competitively online. The fact that you are so thrilled that they are denying part of a Star Wars audience is telling. Why not do both. Add bots but keep them as an added option in the settings for those that want them or not. Simple and best of both worlds.

        • April 28, 2015 at 8:02 pm
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          You can play offline with and against bots. They have stated that many times.

        • April 28, 2015 at 8:50 pm
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          “Short shelf life”? You’ve never played a Battlefield game Multiplayer didn’t you? The only thing that keeps people is the Multiplayer, not the offline missions.

          • April 29, 2015 at 12:26 am
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            I’ve played the original battlfield 1942. Still do from time to time. Know why? Bots. In regards to the newer Battlefield games 3 is made obsolete by 4. Hardline is a spin off so I don’t think it has the same pull. That said, they dropped the old bot mode and added a campaign mode to the more modern Battlefield games. I actually wish they didn’t. That and they no longer support mods. The REAL reason the older games had long shelf lives. These are gimped Battlefield games that yes, have shelf lives because of their design decisions. Mostly they are adopting the Call of Duty mentality. And apparently modern gamers don’t care at all. Such a shame.

          • April 29, 2015 at 12:38 pm
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            Standarts has changed. Apparently, today’s gamers demand more than a shallow bots campgain that involves “run from point A to point B” type of missions. It’s booring, it’s old, and as I said – It has nothing to do with todays triple A Multiplayer games. It’s all about the Multiplayer my friend, time to move on.

      • April 28, 2015 at 9:04 pm
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        There is no need to disallow AT-ATs to be driven. You could do it in Battlefront 2, and it was glorious. They screwed up. Period.

        The more I hear about this their plans for Battlefront 3, the more I kick myself for initially letting myself get excited. I knew EA was involved, but I thought to myself, “Maybe this is the time they do finally something right.”‘

        Stupid me. Lucy swiped the football away from me yet again. When will I learn?

        I’ll tell you when: Now!

  • April 28, 2015 at 2:07 pm
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    “and a Star Destroyer crashes on the surface of Tattooine in one scene”

    Curious……..

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