Lucasfilm Announces Star Wars: Rivals – A New Real-Time Action Shooter for Mobile Devices

The new mobile game will feature characters from different Star Wars eras and bring many of the iconic clashes we witnessed through the years to the screen of your phone or tablet. You can choose from single-player campaign scenarios or face other players in real-time cover-based PvP skirmishes. Star Wars: Rivals was already released in Australia and New Zealand in June 2017, but now the game gets a release in the US as well. Read on for more details on the game.

 

 

From StarWars.com:

Key features include:

Compete in PvP Arenas: Dominate your opponents in this fast-paced PvP shooter as you challenge players cross-platform in real-time combat arenas. Avoid taking damage by strategically utilizing your surroundings, targeting and destroying your enemies with mobile-optimized controls. Swap your Heroes in-and-out during the heat of battle, instantly altering how the game is played.

Build the Ultimate Combat Team: Collect Heroes to assemble the ultimate team and unlock increasingly rare and powerful Heroes as you advance through Arena Leagues. Choose from a cast of legendary Heroes including Princess Leia, Poe Dameron, and Lando Calrissian — each with different roles that you mix and match to gain a tactical advantage.

Death Troopers Bonus for pre- registrating on Google Play

 

Confront Your Rivals: Experience iconic rivalries from the Star Wars universe like Han Solo and Boba Fett, Luke Skywalker and Darth Vader, Finn and Captain Phasma, and more. Defeat rivals in combat to gain extra Battle Points and win faster as you ascend the leaderboards.

Master Iconic Weapons and Special Abilities: Rule the playing field with powerful weapons like Chewbacca’s bowcaster, Han Solo’s DL-44 pistol, and Boba Fett’s EE-3 carbine rifle. Master special abilities unique to the Star Wars universe like Darth Vader’s Choke and Admiral Ackbar’s devastating Orbital Strike.

Utilize Faction Bonuses: Form teams of the same faction like the Rebellion, Empire, First Order, and Underworld to gain faction bonuses for increased damage, health regeneration and more.

Rebels Special Forces bonus for pre-registrating on the App Store

 

Battle in Familiar Star Wars Locations: Use cover, elevation, and destructible environments to your advantage as you take down rivals in PvP arenas across familiar environments that span multiple Star Wars eras including Bespin, Scarif, Jakku, and the Death Star.

Enlist in a Guild: Strategize with guildmates to climb the Arena leaderboards and claim Credits, Data Tapes, and Reward Crates to unlock featured Heroes and level up characters in your roster.

 

You can check out some screenshots from the game at StarWars.com

 

Star Wars: Rivals is available on Google Play for pre-registration. There are specific bonuses that each player will get depending on where they downloaded the game from – Google Play or the App Store.

 

 

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Born on April 24, 1980.

Val Trichkov (Viral Hide)

Founder of SWNN, MNN and The Cantina forums.Born on April 24, 1980.

30 thoughts on “Lucasfilm Announces Star Wars: Rivals – A New Real-Time Action Shooter for Mobile Devices

  • January 12, 2018 at 4:13 pm
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    We want REAL games EA/Lucasfilm…

    • January 12, 2018 at 4:52 pm
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      It is developed and published by Disney not EA. But agree with wanting real games.

    • January 12, 2018 at 4:52 pm
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      It is developed and published by Disney not EA. But agree with wanting real games.

    • January 12, 2018 at 5:00 pm
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      To be fair, these are real games. They just aren’t the quality we are hoping for and have been promised. For a franchise as big as Star Wars it is shocking how few video games are out for the big systems. Other than Lego and Battlefront, I believe the last console game was Kinect Star Wars in 2012. That’s not good enough.

      • January 14, 2018 at 3:39 am
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        My kid just discovered it and have great time with it..

        • January 15, 2018 at 1:34 am
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          That’s fantastic. I’m not saying that mobile games don’t have their place, they most certainly do.

  • January 12, 2018 at 4:55 pm
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    Oh goody, another mobile game. So much better than the Visceral open world game we were expecting. And with the likely pay to play features, it ends up costing the same as an A-list title with a fraction of the quality or longevity. I don’t know why digital Star Wars is treated so appallingly. There is so much to explore that is glossed over.

  • January 12, 2018 at 5:43 pm
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    Thank god, we still have Kotor and Jedi Academy.

    • January 12, 2018 at 5:54 pm
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      Also plan to replay the entire Dark Forces series sometime.
      Original Tie Fighter with a laser mouse instead of a clasic ball mouse could be also good 🙂 I remember tham my arm almost fall of after chasing some A-wings with ACE pilots

  • January 12, 2018 at 6:03 pm
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    Just give us an open word RPG or an RTS or an action adventure type something…not these useless mobile games…

    • January 12, 2018 at 6:14 pm
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      Try SW TOR, its free to play and it has great single player story for each class. I should finish some class story while the servers are still running.

    • January 12, 2018 at 9:00 pm
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      “Just give us…” – as if developing games is something that takes little thought or planning.

      Don’t forget, there was a Star Wars action adventure game from Visceral Studios (“Project Ragtag”) under development since the Disney sale, and it was recently cancelled. It’s not like they haven’t tried.

      You should read Rogue Leaders: The Story of LucasArts and take stock of the depressing amount of Star Wars projects that have been cancelled over the years, even before the Disney sale.

      Edit: Coincidentally, Polygon published an article today on surviving the game industry. It features interviews with Amy Hennig, who lead the creative on the cancelled Visceral Star Wars game.

      There’s also this: https://kotaku.com/the-collapse-of-viscerals-ambitious-star-wars-game-1819916152

      • January 12, 2018 at 9:11 pm
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        Visceral game was not cancelled because it was bad or not wanted. It was cancelled because #EvilAssholes dont see enough profit in a quality single player game.

      • January 13, 2018 at 8:05 am
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        I don’t doubt that making games is hard, but that is their job! Lol. Movies and books are hard to make too and many have been canceled but it boggles the mind how there hasn’t been ONE good game and single player experiences have been almost entirely ignored

    • January 12, 2018 at 11:35 pm
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      Unfortunately all the money is in multiplayer shooters and mobile games these days. But what I wouldn’t give for a new kotor-esque rpg…

      • January 14, 2018 at 3:37 am
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        I recently downloaded KOTOR on my old 360 in the cottage and have fan in my weekends here…..waiting so many years for a console sw game….(not online multiplayer)

  • January 12, 2018 at 6:49 pm
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    We so desperately need a good SW game. I like Battlefront 2015 but I long for the times of Dark Forces II, Kotor and Battlefront 2005.

  • January 12, 2018 at 7:33 pm
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    It’s nice to be on a thread where all the fans seem to be in agreement!

  • January 12, 2018 at 8:39 pm
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    I’m not overly excited about it since it mobile! It will be a Pay 2 Win mess as most mobile games are.

    We will not get a quality Star Wars game until EA is out of the picture (2024), since they thing every game needs to be multiplayer (not that that is a problem per se) and have micro transactions. EA is about High Quality visuals, but no long term substance, for some reason they think micro-transactions equal substance/long term potential.

  • January 12, 2018 at 8:39 pm
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    I’m not overly excited about it since it mobile! It will be a Pay 2 Win mess as most mobile games are.

    We will not get a quality Star Wars game until EA is out of the picture (2024), since they thing every game needs to be multiplayer (not that that is a problem per se) and have micro transactions. EA is about High Quality visuals, but no long term substance, for some reason they think micro-transactions equal substance/long term potential.

  • January 12, 2018 at 8:55 pm
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    I played the soft-launch briefly. It’s basically a clone of any number of mobile cover-based shooting galleries (you don’t move, you just jump between cover points in a static environment). It has the same loot box character collectathon mechanics as the other SW mobile games. It’s shovelware.

  • January 12, 2018 at 9:28 pm
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    Just give us an open world sandbox game in the mould of Far Cry…it would outsell any game in the history of the galaxy

  • January 13, 2018 at 12:11 am
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    This is great and all, but I’m still waiting on Disney to use their vast resources to come out with a great SW video game.

    The Battlefront reboots have been lackluster. Lego Star Wars is fun, but has zero depth.

    If Disney wants a chance at giving fans something transcendent, they’ll go to Bioware, hire Drew Karpyshyn to write the story, and do an open world game.

    Mass effect, Assassins Creed, Elder Scrolls, etc. have been wildly successful and loved. The formula isn’t difficult. Give the people a rich story filled with a large; beautiful map and some sort of moral dilemma where the player decides what side they’re on. Golden.

  • January 13, 2018 at 7:35 am
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    YAY more Star Wars microtransactions

  • January 13, 2018 at 8:00 am
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    I enjoyed galaxy of heroes fine but- oh boy am I tired of mobile games. Why is it so hard to make a full single player consol game? It used to be lucasarts bread and butter

    • January 13, 2018 at 11:54 pm
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      Its not hard, its just not making as much money as selling drugs …. i mean selling microtransactions ….. that something completely different as drugs …. correct ? 😀

      • January 14, 2018 at 12:00 am
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        Technically yes, practically speaking sadly not.

      • January 14, 2018 at 12:00 am
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        Technically yes, practically speaking sadly not.

  • January 13, 2018 at 1:07 pm
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    I hope Disney includes a loot crate feature, woo hoo microtransactions rule the galaxy

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