UPDATE 2! New ILM VFX Reels for Rogue One Revealed!

Just a few days before the Oscars, ILM has revealed a new video showcasing Rogue One’s VFX for award consideration to the academy. So far Rogue One didn’t win any VFX awards, although it got many nominations. Most likely this will be the case with the Oscars too. The competition was really hard this year and “The Jungle Book” will most likely win everything.

 

 

From Youtube:

A taste of the Oscar Nominated Visual Effects work behind the destruction of Jedha and the battle on the beaches of Scarif in Rogue One: A Star Wars Story.

 


 

 

 

UPDATE!

 

The official Star Wars site shared a new VFX video, this time about the battle over Scarif. Check it out:

 


 

 

 

UPDATE 2!

 

And here’s another one focused on creating Tarkin:

 

 

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Founder of SWNN, MNN and The Cantina forums.

Born on April 24, 1980.

Val Trichkov (Viral Hide)

Founder of SWNN, MNN and The Cantina forums.Born on April 24, 1980.

93 thoughts on “UPDATE 2! New ILM VFX Reels for Rogue One Revealed!

  • February 16, 2017 at 9:30 pm
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    Rogue One is so beautiful!

    • February 17, 2017 at 3:31 pm
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      It really is. I’m glat it was as good and successful as it was and as most of us wanted it. I’m also glad it did so well because if it didn’t, people would already have preconceptions about the other spinoff movies. It’s a GREAT time to be a Star Wars geek! 🙂

  • February 16, 2017 at 9:34 pm
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    I know we’ve all grown use to some pretty awesome special effects but I just don’t think these new Star Wars films get the credit they deserve. They are a step up from even some of the best. Sure it’s typically mechanical carnage. Again something we’ve seen a lot of… but it’s so convincing and more layered than most. Not to mention the environments.

    • February 16, 2017 at 9:50 pm
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      I especially had no idea those trees in that one shot weren’t there.

      • February 17, 2017 at 12:53 am
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        They’ve been pulling that kind of folliage stuff off since at least Kingdom of the Crystal Skull. Really nice, invisible work.

    • February 16, 2017 at 10:18 pm
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      The environments are bland and uninspired. They need to step it up a bit.

  • February 16, 2017 at 10:24 pm
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    The eclipse-like shot of the Death Star’s green beam shooting down on Jedha is beautiful. Can’t believe they didn’t use it in the final film.

  • February 16, 2017 at 11:26 pm
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    Even that Death Star beam impact explosion is beautiful. Just conveys the power so much. Best movie IMO !

    Just really hope they add a lot of this type of material to the Collectors Edition.

  • February 16, 2017 at 11:50 pm
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    I think this year they do have a chance to take the Oscar for Vfx

  • February 17, 2017 at 12:27 am
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    I don’t want to start a prequel hating badwagon, but boy these new movies make the PT pretty much unwatchable. The production quality is so much higher it’s like watching an entirely different universe…

    And I’m not talking about CGI, but style. Had the PT been made this way, I’d forgive the terrible acting and dialogues.

    • February 17, 2017 at 2:09 am
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      Lol…I still enjoy the PT. No need to bash those movies just to make a point about R1. Time to move on.

      • February 17, 2017 at 3:23 am
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        Also, if the PT hadn’t pushed boundaries, developing tech & techniques… we wouldn’t HAVE the likes of Rogue One today.

        Sure, we’d get there eventually, but Lucas has always pushed the boundaries & promoted dev/growth in the industry.

        • February 17, 2017 at 3:28 am
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          “Also, if the PT hadn’t pushed boundaries, developing tech & techniques… we wouldn’t HAVE the likes of Rogue One today.”

          Yeah, we would. You could say that Lucas was a bit of a catalyst, but it’s not as if he CREATED CGI, he just used it before a lot of other people.

          • February 17, 2017 at 4:03 am
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            Guess you stopped reading my comment after that sentence you copied.
            The next one read:
            “Sure, we’d get there eventually”
            Factual point being – we got there sooner because of Lucas, including what he did with PT.

            Tech & techniques developed that were used in those movies & as well as others & perfected over time.

          • February 17, 2017 at 4:23 am
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            Oh, I read your comment. I like your comments, actually.

          • February 17, 2017 at 4:43 am
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            Ditto TUD.
            Def not saying Lucas created everything we say today, just that as a film-maker from the OT through PT he pushed the boundaries with f/x.

            Of course he’s not alone in this.
            On the CGI topic – James Cameron deserves a LOT of credit. Some alongside Lucasfilm group for special effects: from the water tentacle in The Abyss (later the tidal wave sequence), being the 1st seamlessly integrated w/life action CGI that comes to mind… which allowed T2’s liquid-metal guy (also integrated smoothly) & then more subtle use in True Lies & Titanic.

            Agree that the PT looks very rough nowadays, as well as poor choices with compositing/lighting, but at the time they really impressed for pushing boundaries.

            Here’s to the tech continuing to be pushed! Even when it might let us down, particularly in hindsight. 😉

            CGI related note & segue: as much as I’m glad they pushed boundaries with Tarkin in R1, I think that in the future characters will be reincarnated indistinguishable from original…& we’ll look back at that as “early days”.
            Regardless, R1 deserves a lot of credit for the f/x work.

          • February 18, 2017 at 1:46 am
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            Come on all of you ! >sigh< You can't compare FX across the decades !!! For gods' sake, we had matte boxes around ANH Starfighters for YEARS….. and then GL and ILM push the boundary by hiding matte boxes against white snowscapes….

          • February 18, 2017 at 1:56 am
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            Re: “Come on all of you ! >sigh< You can't compare FX across the decades !!! For gods' sake"

            I think you misunderstood the point of my comment(s).
            It was about *comparing* but about these same people (starting with the director) pushing the envelope & the evolution of special f/x.

            Re: "we had matte boxes"
            I'm quite familiar with this, having watched all OT upon original release. It's besides the point.
            The OT pushed the enveloped of special f/x in movies, specifically developing techniques in order to make the films. They were ground-breaking at the time. The same as PT was. And new SW movies appear to be on track to repeat.

          • February 18, 2017 at 2:00 am
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            My reply was to all of you :o)

          • February 17, 2017 at 4:05 am
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            He “pushed” the advance, he make it to happen, similar to steve Jobsbefore Star Wars (every movie) that kind of visual effects didn’t exist, a lot of stuff was developed specially for the movies.

            He, and his team of course, had to create technology that doesn’t exist in order to be able to accomplish what Lucas has in mid. The same with the PT, They had to invent a lot of stuff to make the movies.

          • February 18, 2017 at 4:22 pm
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            Exactly. Young Sherlock Holmes had the first CGI character, and Jurassic Park had the first CGI main characters. GL decided after watching Jurassic Park that he could do a SW prequel.

          • February 19, 2017 at 7:43 am
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            And Jurassic Park etc’s VFX and CGI was done by Lucas’ ILM, so your point is?

          • February 19, 2017 at 5:03 pm
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            I made my point already. What’s yours?

    • February 17, 2017 at 4:18 am
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      Really? still bashing? are you new on that or have 12 years in it? that’s a lot of time, move along, move along…

      • February 17, 2017 at 10:18 pm
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        Well, now that we have new movies to compare the PT with, it’s pretty much relevant again imo…

        • February 19, 2017 at 2:05 am
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          Every movie is relevant, but to use RO as an excuse to bash PT, pointles imo….

          • February 20, 2017 at 3:49 am
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            A new Star Wars movie came out, but we’re not allowed to compare it to existing ones?

          • February 20, 2017 at 10:41 pm
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            That’s not comparing, but bashing, that is not what I will call a comparison. You can compare all you want, what’s the point? I dont know, but that’s ok. How to compare your right hand to your left hand, both are part of the same body and tells a diferent story, just like star wars episodes are part of one big story :). I instead enjoy every single one for what it tells, and the amazing suff I see, over and over.

          • February 20, 2017 at 11:39 pm
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            Well not everyone can conform to your arbitrary judgement of what is or isn’t comparison, so I think you’ll have to just get over it.

          • February 21, 2017 at 1:59 am
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            So, I will have to get over it? k

      • February 18, 2017 at 1:49 am
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        They will be bashed as long as they exist. There is no statute of limitations on critiquing movies.

        • February 19, 2017 at 2:18 am
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          Yea, sadly there are still people that dont get the full picture yet, or the ones living in their midichlorians bubble, or simply haters, and of course the people who don’t like Star Wars as a full but some bits of it.

          • February 19, 2017 at 12:54 pm
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            Or they actually have some concept of what makes quality, enjoyable movies with likable characters, plots that make sense, acting and dialogue that isn’t ridiculous and use of special effects that isn’t CGI overkill that looks like a glorified video game.

          • February 21, 2017 at 2:11 am
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            So you are saying that PT don’t have likable characters? and that they arent enjoyable? I think I don’t have any concept of what makes quality then.

            And compare a 2004 glorified video game graphics to the effects in the this movies 🙂 you will be surprised.

          • February 21, 2017 at 8:14 pm
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            Of course the prequels didn’t have likable characters. Anakin was a whiny jerk. Padme was a lifeless plank of wood. Obi Wan was stern and boring. Compare them to the instantly lovable, spirited Han, Luke and Leia. There is no contest. The excessive CGI does not hold up. So much of it is fake and video gamey and used to such an extreme amount that nothing looks remotely convincing.

          • February 22, 2017 at 2:43 pm
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            I think you are the first person I ever seen to say something negative about Obi Wan (ewan), that can resume your dislike about the PT, that is something very deep, but its your opinion and that’s ok.

            Exesive CGI?, you must know by now, that TFA use even more CGI, but is 12-15 years ahead, and limited to earth-like places, PT have a lot of non earth-like places, if you remember SW is fantasy, that may be what bothers you in part.

            And again, videogames didn’t look that good in that days, you may say videogamey but that only aplies to this days, not back then, videogames look good this days.

          • February 22, 2017 at 6:50 pm
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            Yes. Obi Wan has a boring character and nothing about him was in any way endearing. For the first movie he sits around a ship for a huge chunk of the film. Then he becomes a stern master to Anakin whose actions become less and less sensible as the trilogy progresses. What exactly about him is so likable? By video gamey, I am not talking about video games from 2004. I am talking about current video games. And the CGI is absolutely excessive. TFA used real guys in stormtrooper costumes, shot on real locations, used aerial photography, and built significant sets, like the huge forest set for the end fight. The prequels had fake-looking CG clonetroopers, completely synthetic planets like Geonosis, and massive amounts of green screen compositing that made the actors look completely out of their element.

          • February 22, 2017 at 11:30 pm
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            Again, it is a fact, TFA used more CGI, and about the planets, its easier to replicate real worlds than create new ones, thats a big credit for Lucas and one of the best things from Star Wars.

            And, how you compare modern videogames to a movie from 12/15 years ago? Thats weird, weren’t even made in the same decade. Maybe you don’t remember but at the time when the PT came, that was the best of the best in special effets, that was revolutionary, the same when the OT came, it was the best of the best in special effects in that time.

            CGI was better in TFA (for obvious reasons, 12 years tell you something?) but they limited the magic to replicate earth-like enviroments, they went a little further with Rogue one and the planet Eadu, hopefully we will se more colorful and less earth-like places in the future.

            Aparently you dislike everything in the PT, that’s heavy, but it is Star Wars, and a really huge part of it.

          • February 23, 2017 at 1:46 am
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            I’m not comparing actual video games to the movie. I’m saying they have a video gamey look to them – like something obviously rendered digitally rather than photographed by a camera on a set or a real world location. Please give me a source on the claim that TFA had more CG than Clones and Sith. The Phantom Menace had lots of models and location shooting, I will give you that. But I can give you plenty of sources on TFA’s use of practical sets, location shooting and real extras in trooper costumes. And even if CG was heavily used, it was used largely in tandem with practical elements, like real troopers running down a ramp of a ship that was CG. There were no fake looking troopers in TFA like there were in Clones and Sith. And I didn’t dislike everything from the prequels. The music was great. Probably because It was one of the few aspects of the movie that Lucas couldn’t ruin.

          • February 23, 2017 at 9:38 pm
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            Art apreciation is very different from my point of view and yours, that´s clear. I’m very thankfull about that CGI clones, I can give you that they look not completely convincing, sometimes, and more if I know they are CGI, but I find them very impressive, and the achievement to have digital characters in that level is groundbreaking, I’m much more interested in what is happening there, than how it was made, besides I think other way to make thousands of clones that looked exactly the same, same height, same armor, etc would be likely imposible to do it in another way, and the posibility to make it with real people instead would be stupid and pointles imo.

            Obviously, if that movies were made this days the result would be times better, because of the the actual technology, back then that was the top, but thankfully here are people making new star wars movies today, and with good luck they will blow our minds with amazing stuff in the future.

            And sincerely I don’t want a CGI tree that looks exactly like one real tree, I want a CGI tree that looks like something I have never seen, the same for all the other elements, a mix between real and fantastic is good. I think here is where our points of view take different pathways.

      • February 18, 2017 at 1:51 am
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        Prequels are still great movies.

    • February 18, 2017 at 1:40 am
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      I prefer prequels over TFA and Rogue One. Prequels had that fantasy style I like. Rogue one is too realistic. It is more like war movie. It does not feel like Star Wars. And TFA was a copy of ANH.
      Prequels are just awesome fantasy story.

      • February 18, 2017 at 2:37 am
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        “It is more like war movie. It does not feel like Star Wars”

        “feel like Star Wars”

        “Star Wars”

        “Wars”

        You serious?

      • February 20, 2017 at 10:36 am
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        It’s Lora again. 😉 I liked all 7 episodes and Rogue One, btw.

      • February 21, 2017 at 1:17 pm
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        Rogue One lives in its own rules, although it is a star wars movie and have elements from what we know about SW, it is intended to look different, to be different, as you say, more like a war movie than a fantasy/war one like the others.

      • February 21, 2017 at 5:07 pm
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        Well, to be fair, George put more ‘Disney sprinkles’ over the prequels than Disney did with their movies, I find that funny.

        • February 22, 2017 at 2:19 am
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          George has called SW a Disney type movie since the 70s.

    • February 18, 2017 at 1:47 am
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      It’s been unwatchable for me since May of 1999.

      • February 19, 2017 at 2:12 am
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        If you think about it, you basically don’t really like Star Wars, right? you just like some part of it, that’s ok 🙂

        • February 19, 2017 at 12:51 pm
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          No, I love Star Wars. I think the prequels were insulting trash, but nothing about that invalidates my love for Star Wars. Is a Star Wars fan required to love everything with a Star Wars logo on it? Even if it sucks? Are we required to love the Holiday Special, too?

          • February 19, 2017 at 8:28 pm
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            It is what it is, like it or not, and we can talk about cannon now, so the HS is out. that the PT is “insulting trash” is your opinion of course, that’s ok, but you can’t deny it is part of a big piece of art from GL called Star Wars, if you don’t like part of it, is fair to say you don’t really like star wars as it is, but some of it.

            And using your words, a lot of people though ROTJ was “insulting trash”, but I’m sure you love it, and another huge amount of people though TFA was “insulting trash” too, And I’m sure you think is one of the best SW movies ever. So its ok its your opinion.

          • February 19, 2017 at 10:11 pm
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            Of course it’s an opinion. All movie criticism is based on opinion. People who think all 8 films are great are expressing an opinion. I never said my opinion was irrefutable fact. I’ll happily say that I love Star Wars, because that has been true long before the prequels existed, and it’s true now. Except my love does not apply to every specific Star Wars product ever made since 1977. I can say that I love Italian food. That doesn’t mean I’m talking about every Italian dish ever made.

    • February 18, 2017 at 1:48 am
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      Also PT VFX are done by the same people. ILM and were also nominated for the Oscar. But these VFX are now 18, 15 and 12 years old.

      • February 18, 2017 at 11:43 am
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        That is why I emphasized it’s not about the VFX, but the visual style.
        I think till this day the best looking prequel is TPM (which is also the most similar to the OT and the new movies in term of VS) and the worst one is RotS (which wasn’t nominated btw).
        I agree though that sometimes Rogue One felt too grounded for SW.
        And the locations sometimes feel empty and uninteresting. But other than that, I think this is how you should make a SW and not the PT way.

    • February 18, 2017 at 3:41 pm
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      The reason people complain about the CGI is b/c of the bad acting and dialogue. You notice it more b/c the story isn’t enthralling.

      • February 20, 2017 at 3:46 am
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        Yep. Barely anyone complains about Doctor Who and its horrific effects because we’re too busy enjoying our time with the cool characters and enthralling atmosphere.

    • February 19, 2017 at 2:45 pm
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      Always felt the PT made the PT unwatchable.

  • February 17, 2017 at 12:54 am
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    As much as I find the whole thing morally and ethically revolting, they deserve a win for Tarkin alone. So tired of idiots banging on about it being ‘video game graphics’ – that’s an absolutely phenomenal effect they pulled off.

    • February 17, 2017 at 2:34 am
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      It was good, but we are still in the uncanny valley. I could easily tell it was CGI. there was one shot (like 3 seconds maybe?) where it looked 100% real. we are getting close.

      But, they had the full support and blessing of the Cushing Estate. It’s not like they brought him back as the lead. It was probably 3 min of screen time as one of the pivotal characters of ANH

      • February 17, 2017 at 8:21 pm
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        Not going into the ethical debate again, as I think I’ve made my arguments against going down this road already. My background…in another career, a long time ago :)…was character animation, so I feel fairly comfortable with my judgement on those shots. ILM has come closer than ANYBODY to putting a digital actor onscreen. With Tarkin you’ve got two things working against you, which I suspect contributed to whatever issues people had with the effect. You do have a bit of the uncanny valley, although their facial mocap system and the new software they developed for using that data was stunning, but more importantly, you’re trying to duplicate an well known actor, using the performance of another actor to drive it. There’s just….things…you KNOW would look different if Cushing had performed the role.

        • February 17, 2017 at 9:31 pm
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          The fact that it wasn’t Cushing and that i know he is dead wasn’t my issue. It was the mouth, while very good, it stuck out big time (save for one shot). I do agree that it is the best that has ever been done. Far Cry from CLU (Tron Legacy). The dark Star Destroyer/Death Star helped too. I think that’s why Leia sticks out so much, because the Tantive is so brightly lit.

          Side note…. I just wish the Bor-Gullet scene wasn’t in the film… story wise, and CGI wise lol

          • February 18, 2017 at 2:36 am
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            Bor Gullet was a gigantic puppet, so….

          • February 19, 2017 at 2:45 am
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            you are kidding me… right? not the scene where it was all over Bodhi

          • February 19, 2017 at 3:38 am
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            There were CGI sucker-thingies on his face, I believe, but the monster itself was a gigantic puppet.

          • February 20, 2017 at 2:01 pm
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            That’s what took me out.. the tentacles…..
            Beyond that, i didn’t like that scene. didn’t have any resolution. Did Saw find out he was telling the truth? and Bodhi he was messed up one moment, then fine on the U-wing. 😛

            One thing i had brought to my attention (can’t confirm till i get the bluray) was that only a few X-Wings get through the shield gate. however, there was a U-wing down there, and more X-Wings than had originally got through. i will definitely have to do some counting lol

          • February 20, 2017 at 4:12 pm
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            I think the scene was actually meant to show just how crazy and radical Saw was. You may not think that they pulled that off ver well, but that’s what I thought the intention behind it was.

            As for the X-wings, the battle does cut to and from the shield gate, it’s not as if the camera is trained on it constantly. I’m sure several craft made it through offscreen.

          • February 21, 2017 at 2:06 pm
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            I get that. But he used Bor Gullet for a reason, to glean the truth… there was never resolve on that issue. we just found him in a cell. what came of Bor Gullet’s torture?

            Trying to go over it in my head (saw it 5 times lol) i THINK the ships arrived, they spotted the shield gate, and then Blue leader and like a few ships went through before it closed. Again, i will have to check it out once on bluray 🙂

          • February 21, 2017 at 3:03 pm
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            I don’t get the Bor Gullet complaint – it’s fairly obvious that the lovecraftian creature’s response was that Bodhi was telling the truth, otherwise – given how paranoid Saw is depicted – he wouldn’t be alive. And, like TUD said, the point of that scene is to show how far gone Saw Gerrera is, it’s not like the audience need Bor Gullet response to know that Bodhi is telling the truth.

          • February 23, 2017 at 2:57 am
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            Then why was Saw still under the impression that the message/bodhi was a trap, and thought Jyn was there to kill him till she stated her case? and why was Bodhi locked up if he was exonerated of being a spy/assassin and was proven to be sent by Saw’s old friend to help them?

            still hate the scene lol

          • February 21, 2017 at 4:42 pm
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            Yep. The Bor-Gullet scene was intended to make you uncomfortable and to question Saw’s sanity and methods.

          • February 21, 2017 at 4:41 pm
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            I love Bor-Gullet.

    • February 20, 2017 at 10:32 am
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      I’m still asking for the video game that looks that good I wish they would show it to me. I’m still waiting

  • February 17, 2017 at 9:08 am
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    I really hope the Academy awards Visual Effects to Rogue One over Jungle Book. Rogue One had incredible effects in every scene, including digital versions of Princess Leia and Tarkin, plus it had those amazingly beautiful Scarif battle scenes. Jungle Book was fine but its effects were nowhere near the stunning visuals of Rogue One.

    • February 18, 2017 at 2:35 am
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      The Jungle Book is the most technologically advanced film ever created. I think maybe it should be the one to win the Oscar for creating an entire world out of a green wall.

      • February 18, 2017 at 12:35 pm
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        Disagree. This CGI-fest destroyed my childhood and I fully intend to moan about it on message boards for the next twenty years.
        I’m appalled that it wasn’t hand-animated or at least that the bear wasn’t a real prop.

        • February 21, 2017 at 11:31 pm
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          I C WATT U DID THEY”RE!

  • February 17, 2017 at 9:50 am
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    I wouldn’t be surprised from the CG backlash that the PT caused that we get a minimalist SW film someday with zero special effects in it of any kind. Just costumes and props. I’m sort of morbidly curious about one like that. Like a well produced fan film.

    • February 17, 2017 at 8:16 pm
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      It wouldn’t need to necessarily be a ‘backlash’. I am seriously hoping for an anthology film someday that does this. TAKE SOME CHANCES, DAMMIT!!!!!

    • February 18, 2017 at 3:40 pm
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      Really? B/c that would surprise me greatly. As you have seen from TFA and R1, they have no issue using CGI.

    • February 19, 2017 at 7:38 am
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      No, by that point it wouldn’t even be, or feel like a Star Wars film anymore.

  • February 17, 2017 at 4:56 pm
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    #RogueWon in my book

  • February 17, 2017 at 8:39 pm
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    Maybe they will win the FX award for making the U-Wing’s door magically disappear. lol

    Watch carefully as the ship descends — the door goes inward, then slides back. Most of it slides toward the rear of the cargo hold’s interior, but there is clearly not enough room to physically contain the door’s length in the cargo hold’s rear portion. That’s some “Dr. Who police box interior” design going on there.

    • February 18, 2017 at 1:39 am
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      Ah, well next time look out for when the rebels hide in the lower cargo hold under the stolen Imperial shuttle – the point when Bodhi invites the deck crew to check the inventory : Baze & co are *standing* below….. but when we see an external view of the ship, there is barely a metre of space there !! Good ol’ Pablo tells me that it has to be chalked up as “another SW ship exterior/interior inconsistency”….. well, at least he was being honest….

      • February 19, 2017 at 3:01 am
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        I don’t mean to sound harsh — I actually don’t mind these design quirks, so long as there are not a lot of them and aren’t blatant. I find them amusing and part of the charm. SW is a fantasy, and the ships in general, quite frankly, have never exhibited sound structural design that could pass real physics (regardless if we factor in anti-gravity tech). They’ve been designed to look cool first and foremost, and that’s okay in my book because of the fantasy aspect of SW. 🙂

        • February 20, 2017 at 5:27 pm
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          Oh, I know :o) But, still, the charm kind of evaporates when the absence of logic is so glaring : we SEE them standing up, looking up at the Imperial crew and Bodhi ! At least the Falcon’s scaling is blurred enough to allow for two gun turrets above and below the floor deck, along with smuggling compartments ; having said that, the ‘Amazing Disappearing Embarkation Ladder for X-Wings’ has always bugged me :o)

        • February 20, 2017 at 5:29 pm
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          Thanks, not sure if you’re agreeing with me or arguing the point : the pic even shows there’s NO room for the rebels to STAND below the cargo deck ! :o)

          • February 21, 2017 at 12:55 am
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            I like to think they landed with a pit area in the ground underneath them. 😉

    • February 20, 2017 at 10:29 am
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      The Falcon interior cannot fit into it’s exterior either. It’s off by about 30%

  • February 18, 2017 at 5:03 am
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    Cool to see that ship models (presumably from the originals) were utilized in the R1 effects.

    • February 21, 2017 at 11:29 pm
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      Scanned, not used directly. ILM no longer has a model shop. What they’re showing there is two things. 1. the creation of the R1 digital destroyers, which was done by scanning the 3 (or 4…depending on who you ask) foot Devastator miniature, and then detailing by….2. Using digital recreations of a large number of the vintage kit parts that the model shop employed on the original film. If you look at those sprues they’re scanning in the video, you should recognize parts that show up ALLLLLL over the ANH Falcon, the Destroyer, the X/Ws. The idea being to greeblie the digital assets, old and new designs, as similarly to how ILM originally made their miniatures. Very cool, and I thought made the models look like they fit in beautifully with the original film.

      • February 22, 2017 at 6:40 pm
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        Scanning is a form of utilizing them.

  • February 18, 2017 at 5:39 pm
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    Loved how they subtly added sunlight to walls and greater dynamic range to the images on Jedha. With it all being filmed on a set I assumed it was going to look fairly flat.

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